/************************************************************
	File:		TileSystem.h
	Author:		Roberto Crespo
	Purpose:	CTyleSystem  loads the tile editor
************************************************************/
#pragma once


#include <vector>


class CTileSystem
{
private:
	std::vector<int> Layers;

public:
	CTileSystem(void);
	virtual ~CTileSystem(void);
	void Load();
};

